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I am working on improving the resolution of the charts
and graphs. Please excuse the current appearance.
Analysis of Movie Industry
Tamon Honda
Table of Contents
Abstract
Foreword
High Quality Movies Are Worth the Investment
__Defining Movie Quality
__Movie Quality's Effects on Revenues and Profits
__Why Do Higher Quality Movies Have Better Financial Performance?
Invest in Small Budget Movies
__A Look at High Revenue & Profit Movies
__A Look at Big Budget Movies
__A Look at Small Budget Movies
Take Advantage of Trends
__Genre Analysis
__Audience Analysis
__Going Against the Grain
Abstract
Based entirely on data from the Internet Movie Database,
IMDb.com, this paper puts forward business strategies for the movie
industry.
- Despite their greater costs, higher quality movies are worth the
investment.
- Big-budget movies are unreliable financial performers.
- Be aware of the trends. Go with them or against them.
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Foreword
This paper is solely the product of Tamon Honda. The intent is
to demonstrate my analytic abilities quantitative and
qualitative as well as report writing. I have no special
knowledge of the movie industry or any other entertainment industry.
I just thought it would be a good topic for study.
This paper puts forward strategies for the movie industry. All
findings are based entirely on data from IMDb.com, the Internet Movie
Database, as of April 20, 2004. The used data consisted of only each
movie's cumulative weekly revenue, budget, and genre(s). This report
covers all movies released in 2002 and 2003. Therefore, though movies
released in late 2001 generated revenues in 2002, they are not
considered. Conversely, this paper does take into account 2004
revenues of movies of movies released in 2003. This paper does not
encompass all 2002-2003 IMDb.com movies, only those that appeared on
the opening day lists.
327 movies were released in 2004 and 2003. Of them, 53 did not
have budget figures available on IMDb.com, so this paper ignores them
for all calculations involving budgets and profits. Similarly, this
paper disregards two re-released movies, Alien (originally released in
1979) and E.T. (1982). Since it is difficult to quantify how time
diminishes the value of money, the Return On Investment (ROI)
calculations for these two movies are not meaningful. Thus, the
profitability and ROI calculations were based on the remaining 273
movies.
All revenue figures are from domestic box office sales only. Though
usually significant, sources of revenue such as foreign ticket sales,
DVD and videotape sales, TV broadcast rights, and movie merchandise
(e.g. T-shirts, toys, and videogames) were ignored. Also neglected
were the substantial marketing and distribution costs for the movies.
According to the June 1, 2004 Wall Street Journal, approximately
30% of movie revenue comes from worldwide box office sales, 40% from
DVD sales, 15% from "pay television" (perhaps pay-per-view), and 15%
from broadcast rights.
Marketing a major movie typically runs about $40 million, and the cost
of making each movie print is in the $5,000 to $10,000 range. As a
result, the profitability and ROI calculations are based solely on a
movie's box office performance. Though this does not represent the
entire picture, it is sufficient to provide a solid idea of each
movie's performance. Furthermore, it provides a level baseline for
comparisons.
As with any source of information, this analysis is only as
accurate as the original data. While I am confident the data entry is
mostly correct, the source may not be accurate. Any errors in
IMDb.com - such as revenues and budgets - will propagate throughout
this paper.
Finally, this paper categorized every movie into a Primary Genre.
Despite the arbitrariness of labeling a particular romantic comedy as
romance or comedy, for example, it was necessary for genre performance
comparison.
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Movie making is a costly endeavor, fraught with risk. Predicting
the financial success of any single movie an educated guess at best
and a crapshoot at worst. Timing, competition, word-of-mouth, and
luck play a bigger role with movies than with almost any other
industry. One way to tilt the odds toward profitability is to make
high quality movies.
Making movies is expensive. The average budget of the movies
released from 2002 and 2003 was $35.9 million. Of these 273 movies,
164 made a profit, of which 146 had an ROI in excess of a 16.6% hurdle
rate. (Most movies take about two years to produce. Two years at 8%
interest compounded annually translates to 16.6%.)
At such a high cost, it would seem every movie would be made with
high quality: scripts, screenplays, acting, directing, special
effects, and so on. Unfortunately, such is not the case.
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IMDb.com allows its users to rate movies from 1 to 10. The mean
score for all movies released in 2002-2003 is 6.0 and the population
standard of deviation is 1.3. As a point of comparison, the following
movies rated 6.0: Empire, Stuart Little 2, The
Transporter, S.W.A.T., Trapped, Murder by
Numbers, Spy Kids 2: Island of Lost Dreams, and The
Guru.
I awarded stars - 0 through 4 - based on their IMDb.com User Rating
using the statistical grouping shown in Table 1.
The initial intent of the deviation segments was to provide the
middle three star groups (1-, 2-, and 3-Stars) one full standard of
deviation. Since the distribution of the star groups largely
resembles a normal distribution, it was used without modification.
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The next question was whether a movie's quality affects its
financial performance. Examining the revenue and profit for an
average 0-, 1-, 2-, 3-, and 4-star movie produces Figure 1.
Revenues steadily climb as quality improves. 0-star movies average
$20.7 million, 1-star movies average $41.4 million, 2-star movies
average $53.1 million, 3-star movies average $75.1 million, and 4-star
movies average $153.0 million. Profits do not ascend as linearly as
revenues, but the correlation remains. 0-star movies average a $17.0
million loss, 1-star movies average $5.6 million, 2-star movies
average 6.8 million, 3-star movies average $33.2 million, and 4-star
movies average $98.5 million. It is worth noting that the
corresponding standard of deviation is very high, roughly equivalent
to the average. Thus, the revenues and profits of movies are very
volatile.
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Nevertheless, the chances of making a profit increase with the
quality of the movie, as shown in Figure 2. So too does the
probability of a movie clearing a hurdle rate of 16.64% two
years of 8% compounded interest. (The average time to produce a movie
is two years.)
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To answer this question, it is necessary to first examine the
week-by-week revenue stream of movies according to quality. The
overwhelming revenue pattern is for movies to begin strongly in its
first weekend and deteriorate steadily thereafter. Thus, the two ways
for a movie to enhance its total revenue are (1) to have a very big
opening week and (2) to deteriorate weekly revenues slower than
others.
Better quality movies do both. Figure 3 shows that not only do
4-star movies average greater peak weekly revenues, but also they
retain their revenue generation abilities longer.
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Figure 4 reinforces this notion. Better quality movies generate a
smaller percentage of their total revenue from the first week and
first four weeks. Not surprisingly, ROI (Return on Investment) climbs
with quality. On average, 0-star movies have an ROI of -45.0%, 1-star
movies 15.5%, 2-star movies 14.6%, 3-star movies 79.0%, and 4-star
movies 180.9%.
Two possible reasons for the superior performance of higher quality
movies are reviews and word-of-mouth. With many reviews released
prior to the corresponding movie, the public make a selection based on
informed opinions. They will flock to movies with positive reviews
and stay away from movies with poor reviews. There is a bloc of
people who will always be determined to see any particular movie,
regardless of the reviews. However these people are drawn to bad
movies, there are not enough of them to make them worthwhile
investments.
While it may be true that the public will see any heavily marketed
movie, for the studio, that is not enough. It must also concern
itself with the movie's quality, which generally drives revenue and
quality.
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There is a popular notion that big budget movies are a good
investment because they earn large revenues and profits. There is
certainly some truth in this. From 2002 through 2003, 13 movies
earned over $200 million in revenues. (See Table 2.) The average budget for these
13 movies was $94.2 million. An additional 38 movies earned over $100
million in revenues. The average budget for these 51 movies was $81.6
million.
In examining profits, a similar picture develops. 17 movies earned
profits of at least $100 million, and their average budget was $83.2
million. Their aggregate ROI was 214%. (See Table 3.) An additional
26 movies earned at least $50 million. The average budget of these 43
movies was $61.4 million.
The reasonable conclusion from this is that earning large revenues
and profits requires large budgets. Put simply, it takes money to
make money.
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Unfortunately, this accepted wisdom is misguided. While
financially successful movies share the characteristic of big budgets,
that characteristic cannot be confused with the cause. To put it
another way, while it may be true that all felons smoke, it does not
follow that all smokers are felons.
One test for this hypothesis is to determine how a movie's budget
affects its financial performance.
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Table 4 shows the financial performance of movies that cost at
least $100 million. While some movies performed very well, other
performed very poorly and dragged down the average. Of these 22
movies, nine failed to turn a profit and an addition four failed to
make an ROI of 16.6% (8% compounded for two years, the average movie
production time). Four movies managed to double the budget
investment. Though the aggregate ROI of these 22 movies is a
respectable 27.27%, it is reasonable to expect a greater return on
investments exceeding a cumulative $2.5 billion.
By contrast, Table 5 examines the other end of the spectrum. It
lists the financial performance of movies that cost $7 million or
less.
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Performing a similar analysis of
movies with small budgets reveals a very different picture, as
displayed in Table 5. Of the 23 movies with budgets of $7 million
or less, two failed to turn a profit and one additional movie failed
to clear the hurdle rate of 16.6%. 17 movies doubled their budget
investments. The aggregate ROI of these 23 movies is 582.60%. Even
excluding the phenomenally successful "My Big Fat Greek Wedding," the
aggregate ROI remains very high at 336.39%.
Also, many of these low-budget movies have well-known and
established actors. Sigorney Weaver starred in Tadpole, Jennifer
Aniston starred in The Good Girl, Bill Murray earned an Academy
Award nomination in Lost in Translation, and Charlize Theron won the
Oscar for Best Actress for her role in "Monster." Established actors
often take roles in these movies to expand their range, fulfill a
promise, or because they have partial ownership. Whatever the reason,
they earn a pittance compared to big budget movies, so their
participation, however helpful, will be spotty at best.
One possible reason for the success of small budget movies is that
the stories are better developed than their big budget counterparts.
Knowing they cannot rely on big stars and special effects wizardry,
producers and writers spend more time strengthening the script and the
concept. Their initial audience, which tends to be more adventurous,
initiates word-of-mouth campaigns.
Movies that fare poorly may not appear on the IMDb.com weekly
opening lists. If so, this would explain the consistently positive
performance of small budget movies: Only small budget movies that did
well appear on the list, along with all big budget movies.
Even though smaller budgets carry smaller risks, they can carry
huge rewards and may very well be more reliable investments than their
big budget counterparts. Thus, as an investment, they deserve serious
consideration in the fickle movie industry.
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Just as there are trends for all movies, there are trends
characteristic to specific segments. One strategy is to release a
movie in order to comply with well-established trends. A riskier but
perhaps more rewarding strategy is to operate against one or more
components of the trends. In either case, it is crucial to identify
the applicable trends.
Firstly, Figure 5 shows there are general week-by-week revenue
patterns. The average weekly revenue is $167 million. The highest
weekly revenues are the first and last weeks of the year, $337 and
$315 million, respectively. The summer weeks - mid-May through the
first week of September (Labor Day) - movie revenue averages $206
million. The summer spree lies between two slow periods. Weekly
movie revenues average $133 million from February thorough April and
$104 million from the second week of September through mid-October.
The reasons behind these trends are obvious: Year-end movie
revenue is high because of family get-togethers for the holidays.
Family reunions and students on summer breaks drive movie revenue from
May through Labor Day. Neither pace is sustainable. People
temporarily tire of movies, resulting in the lulls between the hectic
periods.
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This is part of the strategy of when a particular movie genre will
be released. As displayed in Figure 6, Action/Adventure movies
somewhat mirror the entire industry. In general, the most popular and
successful movies are released over the holidays and summer, when
people tend to have more time to see them. Comedies, dramas, and
romances have somewhat constant revenue streams throughout the year.
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Interestingly, "others" - primarily documentaries - do well in the
slow periods. This may be because documentary fans are so devoted:
While fans of other genres will attend when convenient, documentary
fans will make the time. If so, the spring and fall are good times
for their release. There's less competition, so there's less
advertising clutter for a documentary's marketing plan.
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Combining the information contained in Figures 7 and 8 reveal
hidden characteristics of movie genres. Though Action/Adventure
movies average the highest revenues, $94 million, and a respectable
23% ROI, they do average the highest costs at $72 million. Comedies,
dramas, and family movies have nearly identical costs ($35 million,
$35 million, and $37 million, respectively), but comedies have
substantially higher revenue ($65 million vs. $37 million and $40
million) and higher ROI (46% vs. 5% and $8%). Like comedies, horror
movies have a healthy ROI - 34% - good revenues and profits - $45
million and $15 million, respectively - and, at $29 million, moderate
costs. Romances financially perform similarly to horror movies ($39
million revenues, $14 million profits, and 35% ROI), but unlike other
genres, they make a significant portion of their revenues later.
Romantic movies generate the smallest percentage of total revenue in
the first four weeks, 47%. The next smallest, dramas, accumulate 72%
of their revenue in the same period.
A large portion of all movie revenue comes early. For that reason,
the distributors must market the movies heavily before their release
to create excitement on opening weekend. However, a significant part
of romantic movie revenue is earned after the fourth week. Thus, the
potential audience may be receptive to a second marketing effort. An
advertising campaign, filled with positive reviews on approximately
the third week of release, could be very effective.
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If trends exist among movie genres, it makes sense that they exist
among the target audiences as well. Before proceeding, it should be
made very clear that the target audience for each movie was selected
arbitrarily. Unlike the genre, which was chosen from a list on
IMDb.com, the author of this paper made up categories (Baby Boomers,
Families, Gen X & Gen Y, Kids, Seniors, Teens, Teen Girls, and Women).
There are doubtlessly more refined and sophisticated audience
segmentation methods. This paper uses this one because of its
simplicity. Also, some movies transcend its audience. For example,
2003's Finding Nemo was listed as a Kids movie despite its
broad appeal.
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One trend that is immediately apparent in examining Figures 9 and
10 is that movies aimed at younger audiences (Gen X, Gen Y, Kids, Teen
Girls, and Teens) average high profits and strong early attendance.
Teens and Teen Girl movies show extraordinary ROIs (139% and 173%,
respectively). Of course, many of them are released in the summer,
when teenagers have free time. Still, it is remarkable that all 15
movies targeted at Teen Girls or Teens were in the black.
The 49 movies aimed at (Baby) Boomers fared poorly, especially in
profitability. One possible reason is that there aren't many people
in this demographic who are willing to see movies that do not appease
their children. Women's movies did respectably well. Perhaps they
were weaned on Teen Girls movies years ago, they now gravitate to
Women's movies with more mature stories. Though there were only eight
movies in this study, they created a 65% ROI.
Movies that aimed at the Generation X and Generation Y on average
did not perform outstandingly. However, it is the largest demographic
group, with revenues surpassing $10 billion, nearly five times larger
than any other segment. Thus, despite the apparently lowly financial
performance and fierce competition, Gen X and Gen Y is still the
demographic segment studios covet most.
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Most movies can be lumped together in easily separated groupings. Two
notable movies that were classified in little-used categories were
Chicago, 2002's Oscar winner for Best Picture, and The Passion of the
Christ, released in 2004. Both were well-made movies in genres badly
underrepresented in recent years, musicals and religion, respectively.
Their astonishing revenues, $171 million and $330 million (and still
counting) prove that movies can do well by not following everyone
else.
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